Eu4 crown land

A 25% autonomy floor is only about ~10% less income in most cases, because it's only 12.5% less trade power, or roughly 5% less trade income, and Capital Area income are not affected by it. Plus, you're trading -20% tax to 0% tax (4.X% Crown Land to 34.X%). A test game with Castile dropped income from 18.91 to 17.74 after taking ESR.

Eu4 crown land. Please now play a game where you have a lot of crown colonies as Majapahit, each named like one of the mispronunciations by internets beloved musician Bill Wurtz. Cascalaya. Oh you know. Just a casual 4% of the worlds population, in 1700, in your army.

1 Danish missions. 1.1 Trade. 1.2 Colonialization of North America. 1.3 Start of Colonialization. 1.4 Early expansion and further colonialization. 1.5 Colonization of the Caribbean. 1.6 Unification of Scandinavia and Indian trade. 1.7 Danish hegemony and further Indian trade. 1.8 Conquest of England.

Jun 14, 2020 · NEW ESTATES SYSTEM: Crown Land modifiers should escalate more gradually! These modifiers should escalate more gradually: CURRENTLY: 0%: -50 max absolutism, -20% national tax modifier, +150% liberty desire from subjects development, +0.20 monthly autonomy change 1%: -40 max absolutism, -20% national tax modifier... trust FRA -10. The above command would make your current country's trust in France (FRA) go down by 10 (as negative 10 was specified). Up-to-date, detailed help for the Europa Universalis IV (EU4) command trust. This page includes help on how to use the command, argument explanation and examples. This command adds the specified amount of trust ...Electors are orange. Free cities are blue. Dark green are Imperial provinces, owned by HRE member-states or otherwise. The Holy Roman Empire ( HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely states' and ...In 1444, Zeta (what EU4 calls Montenegro) was Serbian crown land. In 1451, it became an independent polity under the House of Crnojević and uses their coat of arms. [en.wikipedia.org] Albania uses the coat of arms of the House of Kastrioti, [commons.wikimedia.org] which Skanderbeg, leader of the League of Lezhë in 1444, was a member of.Download Clash of Clans here! https://wehy.pe/y/1/QuarbitGamingI love Ante BellumHere: https://steamcommunity.com/sharedfiles/filedetails/?id=1908400374Suppo...

a) Seize land is mostly useless, because you will go back to the equilibrium anyway b) Having estates with low influence might actually help in increasing crown land and then using that to sell it again c) Your early game crown land mostly doesn't matter prior to absolutism since once you increase it anyway once absolutism hitsEvery estate gains one privilege which allows you to develop your provinces without the affected estate to lose crown land. While this seems like a drawback for a few estates, for others like the Nobility which has access to Increased Levies or the Rajputs whose access to their special units is tied to the crown land they have it will be a …Dec 8, 2022 · The five-year pulse that triggers estates events is different from the one that triggers idea group events. The Events for the Burghers can be found here. The Events for the Clergy can be found here. The Events for the Nobility can be found here. The Events for the Cossacks can be found here. The Events for the Dhimmi can be found here. A searchable list of all event cheat codes from Europa Universalis, including those from DLCs. These can be used in event console commands. EU4 Cheats. ... Threats To The Crown: 1072: Country Event: National Fragmentation: 1073: Country Event: Economic Reform: 1074: Country Event: ... Land Traditions Scorned: 6001: Country Event: Opposing ...This decreases estates' influence and equilibrium, but not that much. The downside is mostly rebels that you get for revoking land. In the age of absolutims you should always keep crown land over 75%, unles for some reaon you don't like absolutism.A map of provinces from Europa Universalis IV, a grand strategy wargame developed by Paradox. If you are into making alternate history maps, you may find the world subdivisions, Hearts of Iron IV, or "War Games" maps useful. Select the color you want and click on a province on the map. Right-click to remove its color, hide, and more.

Crown Land. There are three general options available to you that affect crown land directly: Sale of Tides is an option you can make every five years. If you select it, you sell 10% of your crown ...Ambition: +10% Infantry combat ability. For the area, see Sirhind (area). Sirhind is a country in northern India. It borders Delhi, Jangladesh, Multan, Kashmir, …Popular opinion: You should be able to convert culture in colonial provinces (at a greatly reduced cost). But there has to be some sort of drawback. 190. 41. r/eu4. Join. • 26 days ago.Since landing her breakout role on The X-Files in the ’90s, Gillian Anderson has proven to be one of the most versatile actors in television history. Even as recently as last year, the Emmy- and Golden Globe-winning performer stunned audien...Go to eu4 r/eu4 • by ... Before the age of absolutism the crown is calculated with an influence of 50 or 60 (im not 100% sure but i think it is 60) towards land distribution. If your estates have a combined influence of 150 your crownland will shift towards roughly 25%. ... from government reforms you might even have negative influence when ...

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Go to eu4 r/eu4 • by Vic_Connor. Polish Crownlands . It's 1531, and my crown lands have been stuck for decades at 35%. Seizing lands does nothing. Is this a Polish tag thing, or a 1.34 bug? In my earlier Saluzzo campaign I reached 100% quite fast, but here I'm stuck. This thread is archived ...Game history. 2023-08-14 - 10th Anniversary Community Music Pack DLC released. 2023-07-05 - Patch 1.35.6 released. 2023-04-18 - Patch 1.35 released (alongside Domination) 2022-11-23 - EU4 becomes available on GOG. 2022-09-13 - Patch 1.34 released (alongside Lions of the North)EU4 1.35 Estates have changed massively and this video will help you better navigate the mechanics and master it too!Grab domination for yourself using my li...Playing around with some map data visualizations. 1 / 3. Trade flow. Thickness of green lines grows with the amount of trade flowing. Blue borders represent the added value. Orange lines represent the "empty" connections. 897. 39. r/eu4.

An EU4 loan has an interest rate of 4% per year for 5 years = 20% of the base loan - or you're getting 83% of what you're eventually paying for. So it's +3% of the cash, +0.1 inflation vs +1 mercantilism, and getting less income if you expand to …In Europa Universalis 4, a key component of trade is understanding the trade nodes. Each province in the game is associated with a trade node, and many provinces come together to form a trade node. Each trade node has arrows representing the flow of ducats, and players must capitalize on all available trade nodes to maximize their profits.Remember, Sale of Title at 0% Crown Land will grant 3 years worth of income, and you can immediately Sale of Title again after ESR at 30% Crown Land (35% if you Seize after event pop but before picking the 30% Crown Land) for another 2.1 year worth of income, then let your future conquests to nudge that 20/25% Crown Land back above 30%.There is actually no advantage in playing with low crownland. Players do this only to get the +1 monthly mana privilege. Eventually you can sell crownland (but since the 1.33 update I never do this). The outcome of the privilege (+1 mana monthly in all 3 categories, that players will keep all game long) is stronger than the temporaty debuffs ... Casus belli is a Latin term meaning case of war.In the game, a country with a casus belli (commonly abbreviated to "CB") on another country is deemed to have a valid cause for war.When declaring war, the player is presented with a list of available CBs.They may pick a CB from the list or choose to declare war without a casus belli and accept …Jun 10, 2020 · Indeed, that is how you give land to a particular estate. What I don’t know is how to TAKE land from a particular estate. I know estates are no longer tied to provinces, yadda yadda. I just thought it would make sense to be able to only seize the land of a particular estate. Like, I want to strengthen the Burghers, why would I take land from ... This page was last edited on 7 November 2017, at 10:02. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Europa Universalis 4 Wiki; Mobile viewEngland can release Ireland under a personal union in 1.35. R5: Upon conquering Ireland, England gets a mission reward that allows them access to a Parliament debate that will allow them to release Ireland as a personal union. This reflects what historically happened in OTL, and is a feature not mentioned in dev diaries.Up-to-date, detailed help for the Europa Universalis IV (EU4) command debug_crownland. This page includes help on how to use the command, argument explanation and examples. This debug command starts a log for all crownland changes for the country with the specified country tag.Up-to-date, detailed help for the Europa Universalis IV (EU4) command debug_crownland. This page includes help on how to use the command, argument explanation and …Jun 11, 2020 · Crown Land. There are three general options available to you that affect crown land directly: Sale of Tides is an option you can make every five years. If you select it, you sell 10% of your crown ...

The following is a list of particularly useful console commands. A more complete list can be found at the Paradox wiki here. Command. Effect. cash. Gives you 5,000 ducats. Enter a number in after the command to change the amount. dip / adm / mil. Gives you 999 diplomacy points, administrative points, or military points.

The bigger reason you take ESR is so you can use Sale of Title more frequently over Seize Land over the next decades. Each Sale of Title at Age of Discovery grants 2.5 years of your income, scaled down from Crown Land. So using it at 25% Crown Land is a whopping 37.5% income increase over the next 5 years until you can press it again.Europa Universalis IV > Guides > Strand's Guides . 723 ratings. Console Commands. By Strand. How to use the command console in-game to give yourself a slight edge, with things like extra money, stability and more. ... - Prints estates (or crown) land shares debug_crownland [<tag>] - Will log the change in crownland for a tag debug_budgettag ...Since landing her breakout role on The X-Files in the ’90s, Gillian Anderson has proven to be one of the most versatile actors in television history. Even as recently as last year, the Emmy- and Golden Globe-winning performer stunned audien...The console is pretty incomplete in terms of what you can do. In fact, the code is missing a few things too... When editing save game, find the opinion modifier (the exact one between you and that country, with the same value) and add another (negative) opinion modifier under it. Should work, theoretically. Use "diplomatic insult" or something.Even worse the rebels they lost to which took the crownland disables the ability to seize land from estates leaving no way to recover, the ai then keeps reducing autonomy which goes back to 100% anyway but now causes huge unrest resulting in pretty much every province having 100% devastation and Spain having a standing army of 7kGo to eu4 r/eu4 • Posted by marinesk. Crown Land Ownership decreasing whenever I dev up a province . Does anyone know why my crown land ownership decreases whenever I dev up a province. I am playing Oirat and have claimed the Mandate. I spawned Renaissance before I claimed the Mandate, but now I am trying to power-dev to spawn Colonialism ...Europa Universalis IV. ... It used to be possible to rule all the land before they implemented the colonial nations in the El Dordo patch I think. In order to get rid of colonial nations now you would either have to use a mod with the current version or set your game back to the old version. Granted that was years ago, any DLC you bought after ...Go to eu4 r/eu4 • by ... Between Charles II and Philip the Good Burgundy completely ignored the French crown. Charles shifted hard to pushing for Frederick III to crown him as King of Lotharingia to finalize the Burgundian split. Given that Frederick III had to flee in the middle of the night to avoid that disgrace (and avoid Charles' army ...

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Go to eu4 folder. Search for common/defines.lua and open with notepad. Find max crown colonies ( or something like that) and modify the value from 5 to 5555. ... Yeah, it's so great, CN's get to use the land efficiently and you get the forcelimit and trade bonuses- which were of primary value anyways. And plus this make colonizing high base tax ...Europa Universalis III 46137 EU3 - After Action Reports (AAR) Rutee Second Lieutenant. 93 Badges. Dec 26, 2012 140 158. Feb 6, 2013; Add bookmark #1 I'm playing in Inca, and rebels are ridiculously obnoxious to kill because I have to do it 20 times. I don't mind the back and forth with actual countries, but it's just a headache with rebel whack ...Strategies. Pirate republics is a very powerful government type that receives huge income during early game from coastal raiding, and an access to early imperialism-like casus belli. Being in Asia provides an extra benefit of being able to cause early collapse of Ming through devastation caused by coastal raiding.The Duchy of Mazovia had long been ruled by a line of the Piast Dynasty, but because of the power of Poland she most often followed the suggestions of Polish foreign policy. In 1526 the last Piast ruler died and the Polish crown inherited Mazovia. Exactly what would be done with the lands was not clear, but in the end it became a Royal fief.Great Britain is a formable country, and can be formed by any nation in the British culture group.Located in the British Isles, it does not exist in any start date until May 12, 1707. Due to it requiring quite a few provinces from Scotland and England, both of which are western, decently developed countries, it is usually fairly strong when formed.Indeed Portuguese sailors might one day circumnavigate the entire globe. As of 1444 Afonso is still a minor, with the daily rule of the kingdom entrusted to another uncle, Dom Pedro, Duke of Coimbra. Dom Pedro's regency has been fraught with the difficulties of controlling the strong Portuguese nobility at court, but the duke has so far been ...Crown Land. There are three general options available to you that affect crown land directly: Sale of Tides is an option you can make every five years. If you select it, you sell 10% of your crown ...For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65.Unlock the parliament issues “Adjust British Laws”, “Adjust Angevin Laws”, and “Adjust English Laws”. Gain country modifier “Restored Order” for the rest of the game, giving the following effects: +0.5 Yearly legitimacy. +0.3 Yearly republican tradition. +0.5 Yearly devotion. +5% All estates' loyalty equilibrium.If one or more estates have zero (or near-zero) land, the amount of crownland gained per development click may be significantly lower than 0.2%, because what actually happens with each development … ….

Developing gives you a little bit of crown land though (might be interesting to just get over 20 / 30 if you lack only a small amount. I agree the ingame informaiton should be improved, the tooltip for Crown Land only shows how you gain it, not how you lose it. Might also be an idea to show the impact in the peace deal.For example: I take the mil and Mana powerpoint privilege, then I seize land and take also the diplo powerpoint privilege. Afterwards I can take all the other privileges I like: patronage the arts, supremacy over the crown, monopolies for all 3 estates. Then I sell my last 4 % crownland. Now I have all the bonuses I ike and a big load money. From there, players are largely very protected from the rest of the world and can experiment with EU4's systems safely. 10 Ottomans Often hailed as one of the most powerful nations in the game, the Ottomans enjoy extremely powerful soldiers, a huge army, and very easy early-game missions (in which they retake their old capital of …Maybe it is due to rebels. A country breaks to rebels if half their provinces are occupied by rebels and they are at peace. And then all active rebels enforce their demands. Several rebel types give land to an estate and give autonomy to provinces in which they are active(the provinces don't have to be occupied).You can seize land from your estate so raise your crown land %. Penalty will disappear after your crown land % reaches 30%. You can also raise crown land % by developing any territory. I think it's 0.2% per 1 dev, but could be wrong number. note - if your 'seizing land' action cause any estate royalty go down below 30%, there will be immediate ...Aggressive expansion (simply abbreviated AE) is a game mechanic simulating the negative diplomatic impact of your warmongering actions. At its core, it is a negative opinion modifier. It occurs when you: Directly conquer land. Vassalize or enforce a personal union. Declare a war without a casus belli.I don’t think so, but if you‘re using console commands anyways, why not use adm, dip and mil to get monarch points? Using commands to take over the whole world is boring and easy. Using a cheat menu to get +6 Siege, Fire, Shock, manuever, dip, mil and Adm is cheating but also fun and engaging.Up-to-date, detailed help for the Europa Universalis IV (EU4) command own. This page includes help on how to use the command, argument explanation and examples. This command changes the owner of a specified province to the specified country. If no country tag is specified, the country you are currently playing as will become the owner of the specified province.You’d probably make more with private companies and trade though. 1. junpeiacedefective • 2 yr. ago. crown colonies are the best. They increase your force limit, manpower and treasure fleet income the most. StormEyeDragon • 2 yr. ago. I just keep them all on Crown Colonies so that I can enforce a ban on promote province growth.For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65. Eu4 crown land, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]